Accelerating Domain Propagation: an Efficient GPU-Parallel Algorithm over Sparse Matrices
September 16, 2020 Β· Declared Dead Β· π Workshop on Irregular Applications: Architectures and Algorithms
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Authors
Boro Sofranac, Ambros Gleixner, Sebastian Pokutta
arXiv ID
2009.07785
Category
cs.DC: Distributed Computing
Cross-listed
cs.DM,
cs.DS,
cs.MS,
math.OC
Citations
6
Venue
Workshop on Irregular Applications: Architectures and Algorithms
Last Checked
4 months ago
Abstract
Fast domain propagation of linear constraints has become a crucial component of today's best algorithms and solvers for mixed integer programming and pseudo-boolean optimization to achieve peak solving performance. Irregularities in the form of dynamic algorithmic behaviour, dependency structures, and sparsity patterns in the input data make efficient implementations of domain propagation on GPUs and, more generally, on parallel architectures challenging. This is one of the main reasons why domain propagation in state-of-the-art solvers is single thread only. In this paper, we present a new algorithm for domain propagation which (a) avoids these problems and allows for an efficient implementation on GPUs, and is (b) capable of running propagation rounds entirely on the GPU, without any need for synchronization or communication with the CPU. We present extensive computational results which demonstrate the effectiveness of our approach and show that ample speedups are possible on practically relevant problems: on state-of-the-art GPUs, our geometric mean speed-up for reasonably-large instances is around 10x to 20x and can be as high as 180x on favorably-large instances.
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