Deep Reinforcement Learning with a Stage Incentive Mechanism of Dense Reward for Robotic Trajectory Planning
September 25, 2020 Β· Declared Dead Β· π IEEE Transactions on Systems, Man, and Cybernetics: Systems
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Gang Peng, Jin Yang, Xinde Lia, Mohammad Omar Khyam
arXiv ID
2009.12068
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.LG,
cs.RO
Citations
24
Venue
IEEE Transactions on Systems, Man, and Cybernetics: Systems
Last Checked
4 months ago
Abstract
(This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible.) To improve the efficiency of deep reinforcement learning (DRL)-based methods for robot manipulator trajectory planning in random working environments, we present three dense reward functions. These rewards differ from the traditional sparse reward. First, a posture reward function is proposed to speed up the learning process with a more reasonable trajectory by modeling the distance and direction constraints, which can reduce the blindness of exploration. Second, a stride reward function is proposed to improve the stability of the learning process by modeling the distance and movement distance of joint constraints. Finally, in order to further improve learning efficiency, we are inspired by the cognitive process of human behavior and propose a stage incentive mechanism, including a hard stage incentive reward function and a soft stage incentive reward function. Extensive experiments show that the soft stage incentive reward function is able to improve the convergence rate by up to 46.9% with the state-of-the-art DRL methods. The percentage increase in the convergence mean reward was 4.4-15.5% and the percentage decreases with respect to standard deviation were 21.9-63.2%. In the evaluation experiments, the success rate of trajectory planning for a robot manipulator reached 99.6%.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Artificial Intelligence
π
π
The Cartographer
R.I.P.
π»
Ghosted
Explanation in Artificial Intelligence: Insights from the Social Sciences
R.I.P.
π»
Ghosted
Federated Machine Learning: Concept and Applications
R.I.P.
π»
Ghosted
Counterfactual Explanations without Opening the Black Box: Automated Decisions and the GDPR
R.I.P.
π»
Ghosted
DeepAR: Probabilistic Forecasting with Autoregressive Recurrent Networks
R.I.P.
π»
Ghosted
Rainbow: Combining Improvements in Deep Reinforcement Learning
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted