On Two-Handed Planar Assembly Partitioning with Connectivity Constraints
September 25, 2020 Β· Declared Dead Β· π ACM-SIAM Symposium on Discrete Algorithms
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Pankaj K. Agarwal, Boris Aronov, Tzvika Geft, Dan Halperin
arXiv ID
2009.12369
Category
cs.CG: Computational Geometry
Cross-listed
cs.CC,
cs.DS,
cs.RO
Citations
10
Venue
ACM-SIAM Symposium on Discrete Algorithms
Last Checked
2 months ago
Abstract
Assembly planning is a fundamental problem in robotics and automation, which involves designing a sequence of motions to bring the separate constituent parts of a product into their final placement in the product. Assembly planning is naturally cast as a disassembly problem, giving rise to the assembly partitioning problem: Given a set $A$ of parts, find a subset $S\subset A$, referred to as a subassembly, such that $S$ can be rigidly translated to infinity along a prescribed direction without colliding with $A\setminus S$. While assembly partitioning is efficiently solvable, it is further desirable for the parts of a subassembly to be easily held together. This motivates the problem that we study, called connected-assembly-partitioning, which additionally requires each of the two subassemblies, $S$ and $A\setminus S$, to be connected. We show that this problem is NP-complete, settling an open question posed by Wilson et al. (1995) a quarter of a century ago, even when $A$ consists of unit-grid squares (i.e., $A$ is polyomino-shaped). Towards this result, we prove the NP-hardness of a new Planar 3-SAT variant having an adjacency requirement for variables appearing in the same clause, which may be of independent interest. On the positive side, we give an $O(2^k n^2)$-time fixed-parameter tractable algorithm (requiring low degree polynomial-time pre-processing) for an assembly $A$ consisting of polygons in the plane, where $n=|A|$ and $k=|S|$. We also describe a special case of unit-grid square assemblies, where a connected partition can always be found in $O(n)$-time.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Computational Geometry
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Dynamic Planar Convex Hull
R.I.P.
π»
Ghosted
TEMPO: Feature-Endowed TeichmΓΌller Extremal Mappings of Point Clouds
R.I.P.
π»
Ghosted
Explainable Artificial Intelligence for Manufacturing Cost Estimation and Machining Feature Visualization
R.I.P.
π»
Ghosted
Coresets for Clustering in Euclidean Spaces: Importance Sampling is Nearly Optimal
R.I.P.
π»
Ghosted
Momen(e)t: Flavor the Moments in Learning to Classify Shapes
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Language Models are Few-Shot Learners
R.I.P.
π»
Ghosted
PyTorch: An Imperative Style, High-Performance Deep Learning Library
R.I.P.
π»
Ghosted
XGBoost: A Scalable Tree Boosting System
R.I.P.
π»
Ghosted