Prioritized Level Replay

October 08, 2020 Β· Declared Dead Β· πŸ› International Conference on Machine Learning

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Minqi Jiang, Edward Grefenstette, Tim RocktΓ€schel arXiv ID 2010.03934 Category cs.LG: Machine Learning Cross-listed cs.AI Citations 200 Venue International Conference on Machine Learning Last Checked 2 months ago
Abstract
Environments with procedurally generated content serve as important benchmarks for testing systematic generalization in deep reinforcement learning. In this setting, each level is an algorithmically created environment instance with a unique configuration of its factors of variation. Training on a prespecified subset of levels allows for testing generalization to unseen levels. What can be learned from a level depends on the current policy, yet prior work defaults to uniform sampling of training levels independently of the policy. We introduce Prioritized Level Replay (PLR), a general framework for selectively sampling the next training level by prioritizing those with higher estimated learning potential when revisited in the future. We show TD-errors effectively estimate a level's future learning potential and, when used to guide the sampling procedure, induce an emergent curriculum of increasingly difficult levels. By adapting the sampling of training levels, PLR significantly improves sample efficiency and generalization on Procgen Benchmark--matching the previous state-of-the-art in test return--and readily combines with other methods. Combined with the previous leading method, PLR raises the state-of-the-art to over 76% improvement in test return relative to standard RL baselines.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Machine Learning

Died the same way β€” πŸ‘» Ghosted