Robust Isometric Non-Rigid Structure-from-Motion

October 09, 2020 Β· Declared Dead Β· πŸ› IEEE Transactions on Pattern Analysis and Machine Intelligence

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Shaifali Parashar, Adrien Bartoli, Daniel Pizarro arXiv ID 2010.04690 Category cs.CV: Computer Vision Citations 17 Venue IEEE Transactions on Pattern Analysis and Machine Intelligence Last Checked 4 months ago
Abstract
Non-Rigid Structure-from-Motion (NRSfM) reconstructs a deformable 3D object from the correspondences established between monocular 2D images. Current NRSfM methods lack statistical robustness, which is the ability to cope with correspondence errors.This prevents one to use automatically established correspondences, which are prone to errors, thereby strongly limiting the scope of NRSfM. We propose a three-step automatic pipeline to solve NRSfM robustly by exploiting isometry. Step 1 computes the optical flow from correspondences, step 2 reconstructs each 3D point's normal vector using multiple reference images and integrates them to form surfaces with the best reference and step 3 rejects the 3D points that break isometry in their local neighborhood. Importantly, each step is designed to discard or flag erroneous correspondences. Our contributions include the robustification of optical flow by warp estimation, new fast analytic solutions to local normal reconstruction and their robustification, and a new scale-independent measure of 3D local isometric coherence. Experimental results show that our robust NRSfM method consistently outperforms existing methods on both synthetic and real datasets.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Computer Vision

πŸŒ… πŸŒ… Old Age

Fast R-CNN

Ross Girshick

cs.CV πŸ› ICCV πŸ“š 27.7K cites 11 years ago

Died the same way β€” πŸ‘» Ghosted