Constant-Time Dynamic Weight Approximation for Minimum Spanning Forest
November 02, 2020 Β· Declared Dead Β· π Information and Computation
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Monika Henzinger, Pan Peng
arXiv ID
2011.00977
Category
cs.DS: Data Structures & Algorithms
Citations
3
Venue
Information and Computation
Last Checked
4 months ago
Abstract
We give two fully dynamic algorithms that maintain a $(1+\varepsilon)$-approximation of the weight $M$ of a minimum spanning forest (MSF) of an $n$-node graph $G$ with edges weights in $[1,W]$, for any $\varepsilon>0$. (1) Our deterministic algorithm takes $O({W^2 \log W}/{\varepsilon^3})$ worst-case update time, which is $O(1)$ if both $W$ and $\varepsilon$ are constants. Note that there is a lower bound by Patrascu and Demaine (SIAM J. Comput. 2006) which shows that it takes $Ξ©(\log n)$ time per operation to maintain the exact weight of an MSF that holds even in the unweighted case, i.e. for $W=1$. We further show that any deterministic data structure that dynamically maintains the $(1+\varepsilon)$-approximate weight of an MSF requires super constant time per operation, if $W\geq (\log n)^{Ο_n(1)}$. (2) Our randomized (Monte-Carlo style) algorithm works with high probability and runs in worst-case $O(\log W/ \varepsilon^{4})$ update time if $W= O({(m^*)^{1/6}}/{\log^{2/3} n})$, where $m^*$ is the minimum number of edges in the graph throughout all the updates. It works even against an adaptive adversary. This implies a randomized algorithm with worst-case $o(\log n)$ update time, whenever $W=\min\{O((m^*)^{1/6}/\log^{2/3} n), 2^{o({\log n})}\}$ and $\varepsilon$ is constant. We complement this result by showing that for any constant $\varepsilon,Ξ±>0$ and $W=n^Ξ±$, any (randomized) data structure that dynamically maintains the weight of an MSF of a graph $G$ with edge weights in $[1,W]$ and $W = Ξ©(\varepsilon m^*)$ within a multiplicative factor of $(1+\varepsilon)$ takes $Ξ©(\log n)$ time per operation.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Data Structures & Algorithms
π
π
The Cartographer
R.I.P.
π»
Ghosted
Route Planning in Transportation Networks
R.I.P.
π»
Ghosted
Near-linear time approximation algorithms for optimal transport via Sinkhorn iteration
R.I.P.
π»
Ghosted
Hierarchical Clustering: Objective Functions and Algorithms
R.I.P.
π»
Ghosted
Graph Isomorphism in Quasipolynomial Time
π
π
The Cartographer
Simulation optimization: A review of algorithms and applications
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted