Incorporating Rivalry in Reinforcement Learning for a Competitive Game
November 02, 2020 Β· Declared Dead Β· + Add venue
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Authors
Pablo Barros, Ana Tanevska, Ozge Yalcin, Alessandra Sciutti
arXiv ID
2011.01337
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.LG
Citations
0
Last Checked
4 months ago
Abstract
Recent advances in reinforcement learning with social agents have allowed us to achieve human-level performance on some interaction tasks. However, most interactive scenarios do not have as end-goal performance alone; instead, the social impact of these agents when interacting with humans is as important and, in most cases, never explored properly. This preregistration study focuses on providing a novel learning mechanism based on a rivalry social impact. Our scenario explored different reinforcement learning-based agents playing a competitive card game against human players. Based on the concept of competitive rivalry, our analysis aims to investigate if we can change the assessment of these agents from a human perspective.
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