Offline Reinforcement Learning from Human Feedback in Real-World Sequence-to-Sequence Tasks

November 04, 2020 ยท Declared Dead ยท ๐Ÿ› SPNLP

๐Ÿ‘ป CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Julia Kreutzer, Stefan Riezler, Carolin Lawrence arXiv ID 2011.02511 Category cs.CL: Computation & Language Cross-listed cs.LG Citations 17 Venue SPNLP Last Checked 4 months ago
Abstract
Large volumes of interaction logs can be collected from NLP systems that are deployed in the real world. How can this wealth of information be leveraged? Using such interaction logs in an offline reinforcement learning (RL) setting is a promising approach. However, due to the nature of NLP tasks and the constraints of production systems, a series of challenges arise. We present a concise overview of these challenges and discuss possible solutions.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” Computation & Language

๐ŸŒ… ๐ŸŒ… Old Age

Attention Is All You Need

Ashish Vaswani, Noam Shazeer, ... (+6 more)

cs.CL ๐Ÿ› NeurIPS ๐Ÿ“š 166.0K cites 9 years ago

Died the same way โ€” ๐Ÿ‘ป Ghosted