Interactive digital storytelling: bringing cultural heritage in a classroom

October 14, 2020 Β· Declared Dead Β· πŸ› Journal of Computers in Education

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Selma Rizvic, Dusanka Boskovic, Vensada Okanovic, Sanda Sljivo, Merima Zukic arXiv ID 2011.03675 Category cs.HC: Human-Computer Interaction Cross-listed cs.GR Citations 65 Venue Journal of Computers in Education Last Checked 3 months ago
Abstract
Interactive digital storytelling becomes a popular choice for information presentation in many fields. Its application spans from media industry and business information visualization, through digital cultural heritage, serious games, education, to contemporary theater and visual arts. The benefits of this form of multimedia presentation in education are generally recognized, and several studies exploring and supporting the opinion are conducted. In addition to discussing the benefits, we wanted to address the challenges in introducing interactive digital storytelling and serious games in the classroom. The challenge of inherent ambiguity of edutainment, due to opposing features of education and entertainment is augmented with different viewpoints of multidisciplinary team members. We specifically address the opposing views on artistic liberty, at one side, and technical constraints and historic facts, on the other side. In this paper we present the first findings related to these questions and to initiate furthering discussions in this area.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted