Student and Teacher Meet in a Shared Virtual Reality: A one-on-one Tutoring System for Anatomy Education
November 16, 2020 Β· Declared Dead Β· π Eurographics Workshop on Visual Computing for Biomedicine
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Authors
Patrick Saalfeld, Anna Schmeier, Wolfgang D'Hanis, Hermann-Josef RothkΓΆtter, Bernhard Preim
arXiv ID
2011.07926
Category
cs.HC: Human-Computer Interaction
Citations
11
Venue
Eurographics Workshop on Visual Computing for Biomedicine
Last Checked
4 months ago
Abstract
We introduce a Virtual Reality (VR) one-on-one tutoring system to support anatomy education. A student uses a fully immersive VR headset to explore the anatomy of the base of the human skull. A teacher guides the student by using the semi-immersive zSpace. Both systems are connected via network and each action is synchronized between both systems. The teacher is provided with various features to direct the student through the immersive learning experience. She can influence the student's navigation or provide annotations on the fly and, hereby, improve the students learning experience. The system is implemented using the \textit{Unity} game engine. A qualitative user study demonstrates that the one-on-one tutoring approach is feasible and sets a solid base for future research in the area of shared virtual environments for anatomy education.
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