Consolidation via Policy Information Regularization in Deep RL for Multi-Agent Games
November 23, 2020 Β· Declared Dead Β· π arXiv.org
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Authors
Tailia Malloy, Tim Klinger, Miao Liu, Matthew Riemer, Gerald Tesauro, Chris R. Sims
arXiv ID
2011.11517
Category
cs.AI: Artificial Intelligence
Citations
3
Venue
arXiv.org
Last Checked
4 months ago
Abstract
This paper introduces an information-theoretic constraint on learned policy complexity in the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) reinforcement learning algorithm. Previous research with a related approach in continuous control experiments suggests that this method favors learning policies that are more robust to changing environment dynamics. The multi-agent game setting naturally requires this type of robustness, as other agents' policies change throughout learning, introducing a nonstationary environment. For this reason, recent methods in continual learning are compared to our approach, termed Capacity-Limited MADDPG. Results from experimentation in multi-agent cooperative and competitive tasks demonstrate that the capacity-limited approach is a good candidate for improving learning performance in these environments.
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