Materials In Paintings (MIP): An interdisciplinary dataset for perception, art history, and computer vision
December 05, 2020 Β· Declared Dead Β· π PLoS ONE
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Authors
Mitchell J. P. van Zuijlen, Hubert Lin, Kavita Bala, Sylvia C. Pont, Maarten W. A. Wijntjes
arXiv ID
2012.02996
Category
cs.HC: Human-Computer Interaction
Citations
15
Venue
PLoS ONE
Last Checked
4 months ago
Abstract
A painter is free to modify how components of a natural scene are depicted, which can lead to a perceptually convincing image of the distal world. This signals a major difference between photos and paintings: paintings are explicitly created for human perception. Studying these painterly depictions could be beneficial to a multidisciplinary audience. In this paper, we capture and explore the painterly depictions of materials to enable the study of depiction and perception of materials through the artists' eye. We annotated a dataset of 19k paintings with 200k+ bounding boxes from which polygon segments were automatically extracted. Each bounding box was assigned a coarse label (e.g., fabric) and a fine-grained label (e.g., velvety, silky). We demonstrate the cross-disciplinary utility of our dataset by presenting novel findings across art history, human perception, and computer vision. Our experiments include analyzing the distribution of materials depicted in paintings, showing how painters create convincing depictions using a stylized approach, and demonstrating how paintings can be used to build more robust computer vision models. We conclude that our dataset of painterly material depictions is a rich source for gaining insights into the depiction and perception of materials across multiple disciplines. The MIP dataset is freely accessible at https://materialsinpaintings.tudelft.nl
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