On Duality Gap as a Measure for Monitoring GAN Training
December 12, 2020 ยท Declared Dead ยท ๐ IEEE International Joint Conference on Neural Network
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Sahil Sidheekh, Aroof Aimen, Vineet Madan, Narayanan C. Krishnan
arXiv ID
2012.06723
Category
cs.LG: Machine Learning
Cross-listed
cs.AI
Citations
6
Venue
IEEE International Joint Conference on Neural Network
Last Checked
5 months ago
Abstract
Generative adversarial network (GAN) is among the most popular deep learning models for learning complex data distributions. However, training a GAN is known to be a challenging task. This is often attributed to the lack of correlation between the training progress and the trajectory of the generator and discriminator losses and the need for the GAN's subjective evaluation. A recently proposed measure inspired by game theory - the duality gap, aims to bridge this gap. However, as we demonstrate, the duality gap's capability remains constrained due to limitations posed by its estimation process. This paper presents a theoretical understanding of this limitation and proposes a more dependable estimation process for the duality gap. At the crux of our approach is the idea that local perturbations can help agents in a zero-sum game escape non-Nash saddle points efficiently. Through exhaustive experimentation across GAN models and datasets, we establish the efficacy of our approach in capturing the GAN training progress with minimal increase to the computational complexity. Further, we show that our estimate, with its ability to identify model convergence/divergence, is a potential performance measure that can be used to tune the hyperparameters of a GAN.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Machine Learning
๐ฎ
๐ฎ
The Ethereal
๐ฎ
๐ฎ
The Ethereal
Continuous control with deep reinforcement learning
๐
๐
Old Age
Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks
๐
๐
Old Age
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
๐
๐
Old Age
SGDR: Stochastic Gradient Descent with Warm Restarts
๐ฎ
๐ฎ
The Ethereal
Asynchronous Methods for Deep Reinforcement Learning
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
๐ป
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
๐ป
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
๐ป
Ghosted