A simple combinatorial algorithm for restricted 2-matchings in subcubic graphs -- via half-edges

December 31, 2020 Β· Declared Dead Β· πŸ› Information Processing Letters

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Katarzyna Paluch, Mateusz Wasylkiewicz arXiv ID 2012.15775 Category cs.DS: Data Structures & Algorithms Cross-listed cs.DM Citations 7 Venue Information Processing Letters Last Checked 4 months ago
Abstract
We consider three variants of the problem of finding a maximum weight restricted $2$-matching in a subcubic graph $G$. (A $2$-matching is any subset of the edges such that each vertex is incident to at most two of its edges.) Depending on the variant a restricted $2$-matching means a $2$-matching that is either triangle-free or square-free or both triangle- and square-free. While there exist polynomial time algorithms for the first two types of $2$-matchings, they are quite complicated or use advanced methodology. For each of the three problems we present a simple reduction to the computation of a maximum weight $b$-matching. The reduction is conducted with the aid of half-edges. A half-edge of edge $e$ is, informally speaking, a half of $e$ containing exactly one of its endpoints. For a subset of triangles of $G$, we replace each edge of such a triangle with two half-edges. Two half-edges of one edge $e$ of weight $w(e)$ may get different weights, not necessarily equal to $\frac{1}{2}w(e)$. In the metric setting when the edge weights satisfy the triangle inequality, this has a geometric interpretation connected to how an incircle partitions the edges of a triangle. Our algorithms are additionally faster than those known before. The running time of each of them is $O(n^2\log{n})$, where $n$ denotes the number of vertices in the graph.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Data Structures & Algorithms

Died the same way β€” πŸ‘» Ghosted