BEER: Fast $O(1/T)$ Rate for Decentralized Nonconvex Optimization with Communication Compression
January 31, 2022 ยท Declared Dead ยท ๐ Neural Information Processing Systems
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Haoyu Zhao, Boyue Li, Zhize Li, Peter Richtรกrik, Yuejie Chi
arXiv ID
2201.13320
Category
cs.LG: Machine Learning
Cross-listed
cs.DC,
cs.DS,
math.OC,
stat.ML
Citations
65
Venue
Neural Information Processing Systems
Last Checked
3 months ago
Abstract
Communication efficiency has been widely recognized as the bottleneck for large-scale decentralized machine learning applications in multi-agent or federated environments. To tackle the communication bottleneck, there have been many efforts to design communication-compressed algorithms for decentralized nonconvex optimization, where the clients are only allowed to communicate a small amount of quantized information (aka bits) with their neighbors over a predefined graph topology. Despite significant efforts, the state-of-the-art algorithm in the nonconvex setting still suffers from a slower rate of convergence $O((G/T)^{2/3})$ compared with their uncompressed counterpart, where $G$ measures the data heterogeneity across different clients, and $T$ is the number of communication rounds. This paper proposes BEER, which adopts communication compression with gradient tracking, and shows it converges at a faster rate of $O(1/T)$. This significantly improves over the state-of-the-art rate, by matching the rate without compression even under arbitrary data heterogeneity. Numerical experiments are also provided to corroborate our theory and confirm the practical superiority of BEER in the data heterogeneous regime.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Machine Learning
๐ฎ
๐ฎ
The Ethereal
๐ฎ
๐ฎ
The Ethereal
Continuous control with deep reinforcement learning
๐
๐
Old Age
Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks
๐
๐
Old Age
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
๐
๐
Old Age
SGDR: Stochastic Gradient Descent with Warm Restarts
๐ฎ
๐ฎ
The Ethereal
Asynchronous Methods for Deep Reinforcement Learning
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
๐ป
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
๐ป
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
๐ป
Ghosted