VRL3: A Data-Driven Framework for Visual Deep Reinforcement Learning
February 17, 2022 Β· Declared Dead Β· π Neural Information Processing Systems
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Authors
Che Wang, Xufang Luo, Keith Ross, Dongsheng Li
arXiv ID
2202.10324
Category
cs.CV: Computer Vision
Cross-listed
cs.AI,
cs.LG,
cs.RO
Citations
65
Venue
Neural Information Processing Systems
Last Checked
3 months ago
Abstract
We propose VRL3, a powerful data-driven framework with a simple design for solving challenging visual deep reinforcement learning (DRL) tasks. We analyze a number of major obstacles in taking a data-driven approach, and present a suite of design principles, novel findings, and critical insights about data-driven visual DRL. Our framework has three stages: in stage 1, we leverage non-RL datasets (e.g. ImageNet) to learn task-agnostic visual representations; in stage 2, we use offline RL data (e.g. a limited number of expert demonstrations) to convert the task-agnostic representations into more powerful task-specific representations; in stage 3, we fine-tune the agent with online RL. On a set of challenging hand manipulation tasks with sparse reward and realistic visual inputs, compared to the previous SOTA, VRL3 achieves an average of 780% better sample efficiency. And on the hardest task, VRL3 is 1220% more sample efficient (2440% when using a wider encoder) and solves the task with only 10% of the computation. These significant results clearly demonstrate the great potential of data-driven deep reinforcement learning.
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