Visualization Onboarding Grounded in Educational Theories

March 21, 2022 Β· Declared Dead Β· πŸ› arXiv.org

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Christina Stoiber, Markus Wagner, Florian Grassinger, Margit Pohl, Holger Stitz, Marc Streit, Benjamin Potzmann, Wolfgang Aigner arXiv ID 2203.11134 Category cs.HC: Human-Computer Interaction Citations 13 Venue arXiv.org Last Checked 4 months ago
Abstract
The aim of visualization is to support people in dealing with large and complex information structures, to make these structures more comprehensible, facilitate exploration, and enable knowledge discovery. However, users often have problems reading and interpreting data from visualizations, in particular when they experience them for the first time. A lack of visualization literacy, i.e., knowledge in terms of domain, data, visual encoding, interaction, and also analytical methods can be observed. To support users in learning how to use new digital technologies, the concept of onboarding has been successfully applied in other domains. However, it has not received much attention from the visualization community so far. This chapter aims to fill this gap by defining the concept and systematically laying out the design space of onboarding in the context of visualization as a descriptive design space. On this basis, we present a survey of approaches from the academic community as well as from commercial products, especially surveying educational theories that inform the onboarding strategies. Additionally, we derived design considerations based on previous publications and present some guidelines for the design of visualization onboarding concepts.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted