Computational Adaptation of XR Interfaces Through Interaction Simulation
April 19, 2022 Β· Declared Dead Β· π CHI 2022 Workshop
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Authors
Kashyap Todi, Ben Lafreniere, Tanya Jonker
arXiv ID
2204.09162
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.AI
Citations
2
Venue
CHI 2022 Workshop
Last Checked
4 months ago
Abstract
Adaptive and intelligent user interfaces have been proposed as a critical component of a successful extended reality (XR) system. In particular, a predictive system can make inferences about a user and provide them with task-relevant recommendations or adaptations. However, we believe such adaptive interfaces should carefully consider the overall \emph{cost} of interactions to better address uncertainty of predictions. In this position paper, we discuss a computational approach to adapt XR interfaces, with the goal of improving user experience and performance. Our novel model, applied to menu selection tasks, simulates user interactions by considering both cognitive and motor costs. In contrast to greedy algorithms that adapt based on predictions alone, our model holistically accounts for costs and benefits of adaptations towards adapting the interface and providing optimal recommendations to the user.
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