The Dark Souls of Archaeology: Recording Elden Ring
April 22, 2022 Β· Declared Dead Β· π International Conference on Foundations of Digital Games
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Authors
Florence Smith Nicholls, Michael Cook
arXiv ID
2204.10949
Category
cs.HC: Human-Computer Interaction
Citations
4
Venue
International Conference on Foundations of Digital Games
Last Checked
4 months ago
Abstract
Archaeology can be broadly defined as the study and interpretation of the past through material remains. Videogame worlds, though immaterial in nature, can also afford opportunities to study the people who existed within them based on what they leave behind. In this paper we present the first formal archaeological survey of a predominantly single-player game, by examining the player-generated content that is asynchronously distributed to players in the videogame Elden Ring.
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