CYRUS Soccer Simulation 2D Team Description Paper 2022
May 22, 2022 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
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Authors
Nader Zare, Arad Firouzkouhi, Omid Amini, Mahtab Sarvmaili, Aref Sayareh, Saba Ramezani Rad, Stan Matwin, Amilcar Soares
arXiv ID
2205.10953
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.LG,
cs.RO
Citations
2
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Soccer Simulation 2D League is one of the major leagues of RoboCup competitions. In a Soccer Simulation 2D (SS2D) game, two teams of 11 players and one coach compete against each other. The players are only allowed to communicate with the server that is called Soccer Simulation Server. This paper introduces the previous and current research of the CYRUS soccer simulation team, the champion of RoboCup 2021. We will present our idea about improving Unmarking Decisioning and Positioning by using Pass Prediction Deep Neural Network. Based on our experimental results, this idea proven to be effective on increasing the winning rate of Cyrus against opponents.
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