BEHAVIOR in Habitat 2.0: Simulator-Independent Logical Task Description for Benchmarking Embodied AI Agents

June 13, 2022 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Ziang Liu, Roberto MartΓ­n-MartΓ­n, Fei Xia, Jiajun Wu, Li Fei-Fei arXiv ID 2206.06489 Category cs.AI: Artificial Intelligence Cross-listed cs.CV, cs.RO Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
Robots excel in performing repetitive and precision-sensitive tasks in controlled environments such as warehouses and factories, but have not been yet extended to embodied AI agents providing assistance in household tasks. Inspired by the catalyzing effect that benchmarks have played in the AI fields such as computer vision and natural language processing, the community is looking for new benchmarks for embodied AI. Prior work in embodied AI benchmark defines tasks using a different formalism, often specific to one environment, simulator or domain, making it hard to develop general and comparable solutions. In this work, we bring a subset of BEHAVIOR activities into Habitat 2.0 to benefit from its fast simulation speed, as a first step towards demonstrating the ease of adapting activities defined in the logic space into different simulators.
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