Sound Model Factory: An Integrated System Architecture for Generative Audio Modelling
June 27, 2022 ยท Declared Dead ยท ๐ EvoMUSART
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Lonce Wyse, Purnima Kamath, Chitralekha Gupta
arXiv ID
2206.13085
Category
cs.SD: Sound
Cross-listed
cs.NE,
eess.AS
Citations
10
Venue
EvoMUSART
Last Checked
3 months ago
Abstract
We introduce a new system for data-driven audio sound model design built around two different neural network architectures, a Generative Adversarial Network(GAN) and a Recurrent Neural Network (RNN), that takes advantage of the unique characteristics of each to achieve the system objectives that neither is capable of addressing alone. The objective of the system is to generate interactively controllable sound models given (a) a range of sounds the model should be able to synthesize, and (b) a specification of the parametric controls for navigating that space of sounds. The range of sounds is defined by a dataset provided by the designer, while the means of navigation is defined by a combination of data labels and the selection of a sub-manifold from the latent space learned by the GAN. Our proposed system takes advantage of the rich latent space of a GAN that consists of sounds that fill out the spaces ''between" real data-like sounds. This augmented data from the GAN is then used to train an RNN for its ability to respond immediately and continuously to parameter changes and to generate audio over unlimited periods of time. Furthermore, we develop a self-organizing map technique for ``smoothing" the latent space of GAN that results in perceptually smooth interpolation between audio timbres. We validate this process through user studies. The system contributes advances to the state of the art for generative sound model design that include system configuration and components for improving interpolation and the expansion of audio modeling capabilities beyond musical pitch and percussive instrument sounds into the more complex space of audio textures.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Sound
๐ฎ
๐ฎ
The Ethereal
R.I.P.
๐ป
Ghosted
Multi-talker Speech Separation with Utterance-level Permutation Invariant Training of Deep Recurrent Neural Networks
R.I.P.
๐ป
Ghosted
The fifth 'CHiME' Speech Separation and Recognition Challenge: Dataset, task and baselines
R.I.P.
๐ป
Ghosted
TasNet: time-domain audio separation network for real-time, single-channel speech separation
R.I.P.
๐ป
Ghosted
SampleRNN: An Unconditional End-to-End Neural Audio Generation Model
R.I.P.
๐ป
Ghosted
MidiNet: A Convolutional Generative Adversarial Network for Symbolic-domain Music Generation
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
๐ป
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
๐ป
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
๐ป
Ghosted