VIP-SLAM: An Efficient Tightly-Coupled RGB-D Visual Inertial Planar SLAM
July 04, 2022 Β· Declared Dead Β· π IEEE International Conference on Robotics and Automation
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Authors
Danpeng Chen, Shuai Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Hujun Bao, Guofeng Zhang
arXiv ID
2207.01158
Category
cs.RO: Robotics
Cross-listed
cs.CV
Citations
31
Venue
IEEE International Conference on Robotics and Automation
Last Checked
4 months ago
Abstract
In this paper, we propose a tightly-coupled SLAM system fused with RGB, Depth, IMU and structured plane information. Traditional sparse points based SLAM systems always maintain a mass of map points to model the environment. Huge number of map points bring us a high computational complexity, making it difficult to be deployed on mobile devices. On the other hand, planes are common structures in man-made environment especially in indoor environments. We usually can use a small number of planes to represent a large scene. So the main purpose of this article is to decrease the high complexity of sparse points based SLAM. We build a lightweight back-end map which consists of a few planes and map points to achieve efficient bundle adjustment (BA) with an equal or better accuracy. We use homography constraints to eliminate the parameters of numerous plane points in the optimization and reduce the complexity of BA. We separate the parameters and measurements in homography and point-to-plane constraints and compress the measurements part to further effectively improve the speed of BA. We also integrate the plane information into the whole system to realize robust planar feature extraction, data association, and global consistent planar reconstruction. Finally, we perform an ablation study and compare our method with similar methods in simulation and real environment data. Our system achieves obvious advantages in accuracy and efficiency. Even if the plane parameters are involved in the optimization, we effectively simplify the back-end map by using planar structures. The global bundle adjustment is nearly 2 times faster than the sparse points based SLAM algorithm.
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