An Analysis of Deep Reinforcement Learning Agents for Text-based Games

September 09, 2022 ยท Declared Dead ยท ๐Ÿ› arXiv.org

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Authors Chen Chen, Yue Dai, Josiah Poon, Caren Han arXiv ID 2209.04105 Category cs.CL: Computation & Language Citations 2 Venue arXiv.org Last Checked 5 months ago
Abstract
Text-based games(TBG) are complex environments which allow users or computer agents to make textual interactions and achieve game goals.In TBG agent design and training process, balancing the efficiency and performance of the agent models is a major challenge. Finding TBG agent deep learning modules' performance in standardized environments, and testing their performance among different evaluation types is also important for TBG agent research. We constructed a standardized TBG agent with no hand-crafted rules, formally categorized TBG evaluation types, and analyzed selected methods in our environment.
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