Truth and Preferences -- A Game Approach for Qualitative Choice Logic

September 26, 2022 ยท The Ethereal ยท ๐Ÿ› European Conference on Logics in Artificial Intelligence

๐Ÿ”ฎ THE ETHEREAL: The Ethereal
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Authors Robert Freiman, Michael Bernreiter arXiv ID 2209.12777 Category cs.LO: Logic in CS Cross-listed cs.AI, math.LO Citations 5 Venue European Conference on Logics in Artificial Intelligence Last Checked 5 months ago
Abstract
In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly, we demonstrate that game semantics can capture existing degree-based semantics for QCL in a natural way. Secondly, we show that game semantics can be leveraged to derive new semantics for the language of QCL. In particular, we present a new semantics that makes use of GTS negation and, by doing so, avoids problems with negation in existing QCL-semantics.
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