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The Ethereal
Truth and Preferences -- A Game Approach for Qualitative Choice Logic
September 26, 2022 ยท The Ethereal ยท ๐ European Conference on Logics in Artificial Intelligence
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Authors
Robert Freiman, Michael Bernreiter
arXiv ID
2209.12777
Category
cs.LO: Logic in CS
Cross-listed
cs.AI,
math.LO
Citations
5
Venue
European Conference on Logics in Artificial Intelligence
Last Checked
5 months ago
Abstract
In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly, we demonstrate that game semantics can capture existing degree-based semantics for QCL in a natural way. Secondly, we show that game semantics can be leveraged to derive new semantics for the language of QCL. In particular, we present a new semantics that makes use of GTS negation and, by doing so, avoids problems with negation in existing QCL-semantics.
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