DinoDroid: Testing Android Apps Using Deep Q-Networks

October 12, 2022 Β· Declared Dead Β· πŸ› ACM Transactions on Software Engineering and Methodology

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Authors Yu Zhao, Brent Harrison, Tingting Yu arXiv ID 2210.06307 Category cs.SE: Software Engineering Citations 15 Venue ACM Transactions on Software Engineering and Methodology Last Checked 4 months ago
Abstract
The large demand of mobile devices creates significant concerns about the quality of mobile applications (apps). Developers need to guarantee the quality of mobile apps before it is released to the market. There have been many approaches using different strategies to test the GUI of mobile apps. However, they still need improvement due to their limited effectiveness. In this paper, we propose DinoDroid, an approach based on deep Q-networks to automate testing of Android apps. DinoDroid learns a behavior model from a set of existing apps and the learned model can be used to explore and generate tests for new apps. DinoDroid is able to capture the fine-grained details of GUI events (e.g., the content of GUI widgets) and use them as features that are fed into deep neural network, which acts as the agent to guide app exploration. DinoDroid automatically adapts the learned model during the exploration without the need of any modeling strategies or pre-defined rules. We conduct experiments on 64 open-source Android apps. The results showed that DinoDroid outperforms existing Android testing tools in terms of code coverage and bug detection.
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