ObSynth: An Interactive Synthesis System for Generating Object Models from Natural Language Specifications

October 20, 2022 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Alex Gu, Tamara Mitrovska, Daniela Velez, Jacob Andreas, Armando Solar-Lezama arXiv ID 2210.11468 Category cs.SE: Software Engineering Cross-listed cs.HC, cs.LG Citations 1 Venue arXiv.org Last Checked 5 months ago
Abstract
We introduce ObSynth, an interactive system leveraging the domain knowledge embedded in large language models (LLMs) to help users design object models from high level natural language prompts. This is an example of specification reification, the process of taking a high-level, potentially vague specification and reifying it into a more concrete form. We evaluate ObSynth via a user study, leading to three key findings: first, object models designed using ObSynth are more detailed, showing that it often synthesizes fields users might have otherwise omitted. Second, a majority of objects, methods, and fields generated by ObSynth are kept by the user in the final object model, highlighting the quality of generated components. Third, ObSynth altered the workflow of participants: they focus on checking that synthesized components were correct rather than generating them from scratch, though ObSynth did not reduce the time participants took to generate object models.
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