Text Editing as Imitation Game
October 21, 2022 ยท Declared Dead ยท ๐ Conference on Empirical Methods in Natural Language Processing
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Ning Shi, Bin Tang, Bo Yuan, Longtao Huang, Yewen Pu, Jie Fu, Zhouhan Lin
arXiv ID
2210.12276
Category
cs.CL: Computation & Language
Citations
2
Venue
Conference on Empirical Methods in Natural Language Processing
Last Checked
5 months ago
Abstract
Text editing, such as grammatical error correction, arises naturally from imperfect textual data. Recent works frame text editing as a multi-round sequence tagging task, where operations -- such as insertion and substitution -- are represented as a sequence of tags. While achieving good results, this encoding is limited in flexibility as all actions are bound to token-level tags. In this work, we reformulate text editing as an imitation game using behavioral cloning. Specifically, we convert conventional sequence-to-sequence data into state-to-action demonstrations, where the action space can be as flexible as needed. Instead of generating the actions one at a time, we introduce a dual decoders structure to parallel the decoding while retaining the dependencies between action tokens, coupled with trajectory augmentation to alleviate the distribution shift that imitation learning often suffers. In experiments on a suite of Arithmetic Equation benchmarks, our model consistently outperforms the autoregressive baselines in terms of performance, efficiency, and robustness. We hope our findings will shed light on future studies in reinforcement learning applying sequence-level action generation to natural language processing.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Computation & Language
๐
๐
Old Age
๐
๐
Old Age
BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding
๐
๐
Old Age
XLNet: Generalized Autoregressive Pretraining for Language Understanding
๐ฎ
๐ฎ
The Ethereal
Effective Approaches to Attention-based Neural Machine Translation
๐
๐
Old Age
A large annotated corpus for learning natural language inference
๐
๐
Old Age
HellaSwag: Can a Machine Really Finish Your Sentence?
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
๐ป
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
๐ป
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
๐ป
Ghosted