NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos
October 22, 2022 Β· Declared Dead Β· π Neural Information Processing Systems
"No code URL or promise found in abstract"
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Authors
Yi-Ling Qiao, Alexander Gao, Ming C. Lin
arXiv ID
2210.12352
Category
cs.CV: Computer Vision
Cross-listed
cs.GR,
cs.LG
Citations
52
Venue
Neural Information Processing Systems
Last Checked
3 months ago
Abstract
We present a method for learning 3D geometry and physics parameters of a dynamic scene from only a monocular RGB video input. To decouple the learning of underlying scene geometry from dynamic motion, we represent the scene as a time-invariant signed distance function (SDF) which serves as a reference frame, along with a time-conditioned deformation field. We further bridge this neural geometry representation with a differentiable physics simulator by designing a two-way conversion between the neural field and its corresponding hexahedral mesh, enabling us to estimate physics parameters from the source video by minimizing a cycle consistency loss. Our method also allows a user to interactively edit 3D objects from the source video by modifying the recovered hexahedral mesh, and propagating the operation back to the neural field representation. Experiments show that our method achieves superior mesh and video reconstruction of dynamic scenes compared to competing Neural Field approaches, and we provide extensive examples which demonstrate its ability to extract useful 3D representations from videos captured with consumer-grade cameras.
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