NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos

October 22, 2022 Β· Declared Dead Β· πŸ› Neural Information Processing Systems

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Authors Yi-Ling Qiao, Alexander Gao, Ming C. Lin arXiv ID 2210.12352 Category cs.CV: Computer Vision Cross-listed cs.GR, cs.LG Citations 52 Venue Neural Information Processing Systems Last Checked 3 months ago
Abstract
We present a method for learning 3D geometry and physics parameters of a dynamic scene from only a monocular RGB video input. To decouple the learning of underlying scene geometry from dynamic motion, we represent the scene as a time-invariant signed distance function (SDF) which serves as a reference frame, along with a time-conditioned deformation field. We further bridge this neural geometry representation with a differentiable physics simulator by designing a two-way conversion between the neural field and its corresponding hexahedral mesh, enabling us to estimate physics parameters from the source video by minimizing a cycle consistency loss. Our method also allows a user to interactively edit 3D objects from the source video by modifying the recovered hexahedral mesh, and propagating the operation back to the neural field representation. Experiments show that our method achieves superior mesh and video reconstruction of dynamic scenes compared to competing Neural Field approaches, and we provide extensive examples which demonstrate its ability to extract useful 3D representations from videos captured with consumer-grade cameras.
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