Supporting Electronics Learning through Augmented Reality
October 25, 2022 Β· Declared Dead Β· π arXiv.org
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Authors
Thomas Kosch, Julian Rasch, Albrecht Schmidt, Sebastian Feger
arXiv ID
2210.13820
Category
cs.HC: Human-Computer Interaction
Citations
1
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Understanding electronics is a critical area in the maker scene. Many of the makers' projects require electronics knowledge to connect microcontrollers with sensors and actuators. Yet, learning electronics is challenging, as internal component processes remain invisible, and students often fear personal harm or component damage. Augmented Reality (AR) applications are developed to support electronics learning and visualize complex processes. This paper reflects on related work around AR and electronics that characterize open research challenges around the four characteristics functionality, fidelity, feedback type, and interactivity.
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