Supporting Electronics Learning through Augmented Reality

October 25, 2022 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Thomas Kosch, Julian Rasch, Albrecht Schmidt, Sebastian Feger arXiv ID 2210.13820 Category cs.HC: Human-Computer Interaction Citations 1 Venue arXiv.org Last Checked 4 months ago
Abstract
Understanding electronics is a critical area in the maker scene. Many of the makers' projects require electronics knowledge to connect microcontrollers with sensors and actuators. Yet, learning electronics is challenging, as internal component processes remain invisible, and students often fear personal harm or component damage. Augmented Reality (AR) applications are developed to support electronics learning and visualize complex processes. This paper reflects on related work around AR and electronics that characterize open research challenges around the four characteristics functionality, fidelity, feedback type, and interactivity.
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