Isometric 3D Adversarial Examples in the Physical World
October 27, 2022 Β· Declared Dead Β· π Neural Information Processing Systems
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Authors
Yibo Miao, Yinpeng Dong, Jun Zhu, Xiao-Shan Gao
arXiv ID
2210.15291
Category
cs.CV: Computer Vision
Cross-listed
cs.AI,
cs.CR,
cs.LG,
stat.ML
Citations
40
Venue
Neural Information Processing Systems
Last Checked
3 months ago
Abstract
3D deep learning models are shown to be as vulnerable to adversarial examples as 2D models. However, existing attack methods are still far from stealthy and suffer from severe performance degradation in the physical world. Although 3D data is highly structured, it is difficult to bound the perturbations with simple metrics in the Euclidean space. In this paper, we propose a novel $Ξ΅$-isometric ($Ξ΅$-ISO) attack to generate natural and robust 3D adversarial examples in the physical world by considering the geometric properties of 3D objects and the invariance to physical transformations. For naturalness, we constrain the adversarial example to be $Ξ΅$-isometric to the original one by adopting the Gaussian curvature as a surrogate metric guaranteed by a theoretical analysis. For invariance to physical transformations, we propose a maxima over transformation (MaxOT) method that actively searches for the most harmful transformations rather than random ones to make the generated adversarial example more robust in the physical world. Experiments on typical point cloud recognition models validate that our approach can significantly improve the attack success rate and naturalness of the generated 3D adversarial examples than the state-of-the-art attack methods.
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