Long Range Constraints for Neural Texture Synthesis Using Sliced Wasserstein Loss
November 21, 2022 Β· Declared Dead Β· π International Workshop on Machine Learning for Signal Processing
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Authors
Liping Yin, Albert Chua
arXiv ID
2211.11137
Category
cs.CV: Computer Vision
Citations
1
Venue
International Workshop on Machine Learning for Signal Processing
Last Checked
4 months ago
Abstract
In the past decade, exemplar-based texture synthesis algorithms have seen strong gains in performance by matching statistics of deep convolutional neural networks. However, these algorithms require regularization terms or user-added spatial tags to capture long range constraints in images. Having access to a user-added spatial tag for all situations is not always feasible, and regularization terms can be difficult to tune. Thus, we propose a new set of statistics for texture synthesis based on Sliced Wasserstein Loss, create a multi-scale method to synthesize textures without a user-added spatial tag, study the ability of our proposed method to capture long range constraints, and compare our results to other optimization-based, single texture synthesis algorithms.
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