Progressive Multi-view Human Mesh Recovery with Self-Supervision
December 10, 2022 Β· Declared Dead Β· π AAAI Conference on Artificial Intelligence
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Authors
Xuan Gong, Liangchen Song, Meng Zheng, Benjamin Planche, Terrence Chen, Junsong Yuan, David Doermann, Ziyan Wu
arXiv ID
2212.05223
Category
cs.CV: Computer Vision
Cross-listed
cs.AI
Citations
15
Venue
AAAI Conference on Artificial Intelligence
Last Checked
5 months ago
Abstract
To date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e.g., motion capture, sport analysis) and robustness to single-view ambiguities. Existing solutions typically suffer from poor generalization performance to new settings, largely due to the limited diversity of image-mesh pairs in multi-view training data. To address this shortcoming, people have explored the use of synthetic images. But besides the usual impact of visual gap between rendered and target data, synthetic-data-driven multi-view estimators also suffer from overfitting to the camera viewpoint distribution sampled during training which usually differs from real-world distributions. Tackling both challenges, we propose a novel simulation-based training pipeline for multi-view human mesh recovery, which (a) relies on intermediate 2D representations which are more robust to synthetic-to-real domain gap; (b) leverages learnable calibration and triangulation to adapt to more diversified camera setups; and (c) progressively aggregates multi-view information in a canonical 3D space to remove ambiguities in 2D representations. Through extensive benchmarking, we demonstrate the superiority of the proposed solution especially for unseen in-the-wild scenarios.
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