A Three-Phase Artificial Orcas Algorithm for Continuous and Discrete Problems

February 17, 2023 ยท Declared Dead ยท ๐Ÿ› International Journal of Applied Metaheuristic Computing

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Authors Habiba Drias, Lydia Sonia Bendimerad, Yassine Drias arXiv ID 2302.08855 Category cs.NE: Neural & Evolutionary Cross-listed cs.DM, cs.LG Citations 6 Venue International Journal of Applied Metaheuristic Computing Last Checked 4 months ago
Abstract
In this paper, a new swarm intelligence algorithm based on orca behaviors is proposed for problem solving. The algorithm called artificial orca algorithm (AOA) consists of simulating the orca lifestyle and in particular the social organization, the echolocation mechanism, and some hunting techniques. The originality of the proposal is that for the first time a meta-heuristic simulates simultaneously several behaviors of just one animal species. AOA was adapted to discrete problems and applied on the maze game with four level of complexity. A bunch of substantial experiments were undertaken to set the algorithm parameters for this issue. The algorithm performance was assessed by considering the success rate, the run time, and the solution path size. Finally, for comparison purposes, the authors conducted a set of experiments on state-of-the-art evolutionary algorithms, namely ACO, BA, BSO, EHO, PSO, and WOA. The overall obtained results clearly show the superiority of AOA over the other tested algorithms.
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