Storage in Computational Geometry

February 23, 2023 Β· Declared Dead Β· πŸ› arXiv.org

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Yijie Han, Sanjeev Saxena arXiv ID 2302.11821 Category cs.CG: Computational Geometry Cross-listed cs.DS Citations 1 Venue arXiv.org Last Checked 3 months ago
Abstract
We show that $n$ real numbers can be stored in a constant number of real numbers such that each original real number can be fetched in $O(\log n)$ time. Although our result has implications for many computational geometry problems, we show here, combined with Han's $O(n\sqrt{\log n})$ time real number sorting algorithm [3, arXiv:1801.00776], we can improve the complexity of Kirkpatrick's point location algorithm [8] to $O(n\sqrt{\log n})$ preprocessing time, a constant number of real numbers for storage and $O(\log n)$ point location time. Kirkpatrick's algorithm uses $O(n\log n)$ preprocessing time, $O(n)$ storage and $O(\log n)$ point location time. The complexity results in Kirkpatrick's algorithm was the previous best result. Although Lipton and Tarjan's algorithm [10] predates Kirkpatrick's algorithm and has the same complexity, Kirkpatrick's algorithm is simpler and has a better structure. This paper can be viewed as a companion paper of paper [3, arXiv:1801.00776].
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Computational Geometry

R.I.P. πŸ‘» Ghosted

Dynamic Planar Convex Hull

Riko Jacob, Gerth StΓΈlting Brodal

cs.CG πŸ› The 43rd Annual IEEE Symposium on Foundations of Computer Science, 2002. Proceedings. πŸ“š 240 cites 7 years ago

Died the same way β€” πŸ‘» Ghosted