Unsupervised 3D Shape Reconstruction by Part Retrieval and Assembly
March 03, 2023 Β· Declared Dead Β· π Computer Vision and Pattern Recognition
"No code URL or promise found in abstract"
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Authors
Xianghao Xu, Paul Guerrero, Matthew Fisher, Siddhartha Chaudhuri, Daniel Ritchie
arXiv ID
2303.01999
Category
cs.CV: Computer Vision
Cross-listed
cs.GR
Citations
12
Venue
Computer Vision and Pattern Recognition
Last Checked
4 months ago
Abstract
Representing a 3D shape with a set of primitives can aid perception of structure, improve robotic object manipulation, and enable editing, stylization, and compression of 3D shapes. Existing methods either use simple parametric primitives or learn a generative shape space of parts. Both have limitations: parametric primitives lead to coarse approximations, while learned parts offer too little control over the decomposition. We instead propose to decompose shapes using a library of 3D parts provided by the user, giving full control over the choice of parts. The library can contain parts with high-quality geometry that are suitable for a given category, resulting in meaningful decompositions with clean geometry. The type of decomposition can also be controlled through the choice of parts in the library. Our method works via a self-supervised approach that iteratively retrieves parts from the library and refines their placements. We show that this approach gives higher reconstruction accuracy and more desirable decompositions than existing approaches. Additionally, we show how the decomposition can be controlled through the part library by using different part libraries to reconstruct the same shapes.
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