Beyond Games: A Systematic Review of Neural Monte Carlo Tree Search Applications
March 14, 2023 Β· Declared Dead Β· π Applied intelligence (Boston)
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Authors
Marco Kemmerling, Daniel LΓΌtticke, Robert H. Schmitt
arXiv ID
2303.08060
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.NE
Citations
29
Venue
Applied intelligence (Boston)
Last Checked
4 months ago
Abstract
The advent of AlphaGo and its successors marked the beginning of a new paradigm in playing games using artificial intelligence. This was achieved by combining Monte Carlo tree search, a planning procedure, and deep learning. While the impact on the domain of games has been undeniable, it is less clear how useful similar approaches are in applications beyond games and how they need to be adapted from the original methodology. We review 129 peer-reviewed articles detailing the application of neural Monte Carlo tree search methods in domains other than games. Our goal is to systematically assess how such methods are structured in practice and if their success can be extended to other domains. We find applications in a variety of domains, many distinct ways of guiding the tree search using learned policy and value functions, and various training methods. Our review maps the current landscape of algorithms in the family of neural monte carlo tree search as they are applied to practical problems, which is a first step towards a more principled way of designing such algorithms for specific problems and their requirements.
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