Coloring Fast with Broadcasts

April 19, 2023 Β· Declared Dead Β· πŸ› ACM Symposium on Parallelism in Algorithms and Architectures

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Authors Maxime Flin, Mohsen Ghaffari, MagnΓΊs M. HalldΓ³rsson, Fabian Kuhn, Alexandre Nolin arXiv ID 2304.09844 Category cs.DC: Distributed Computing Cross-listed cs.DS Citations 8 Venue ACM Symposium on Parallelism in Algorithms and Architectures Last Checked 4 months ago
Abstract
We present an $O(\log^3\log n)$-round distributed algorithm for the $(Ξ”+1)$-coloring problem, where each node broadcasts only one $O(\log n)$-bit message per round to its neighbors. Previously, the best such broadcast-based algorithm required $O(\log n)$ rounds. If $Ξ”\in Ξ©(\log^{3} n)$, our algorithm runs in $O(\log^* n)$ rounds. Our algorithm's round complexity matches state-of-the-art in the much more powerful CONGEST model [HalldΓ³rsson et al., STOC'21 & PODC'22], where each node sends one different message to each of its neighbors, thus sending up to $Θ(n\log n)$ bits per round. This is the best complexity known, even if message sizes are unbounded. Our algorithm is simple enough to be implemented in even weaker models: we can achieve the same $O(\log^3\log n)$ round complexity if each node reads its received messages in a streaming fashion, using only $O(\log^3 n)$-bit memory. Therefore, we hope that our algorithm opens the road for adopting the recent exciting progress on sublogarithmic-time distributed $(Ξ”+1)$-coloring algorithms in a wider range of (theoretical or practical) settings.
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