Collision Detection for Modular Robots -- it is easy to cause collisions and hard to avoid them

May 01, 2023 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Siddharth Gupta, Marc van Kreveld, Othon Michail, Andreas Padalkin arXiv ID 2305.01015 Category cs.CG: Computational Geometry Cross-listed cs.DS, cs.RO Citations 5 Venue arXiv.org Last Checked 2 months ago
Abstract
We consider geometric collision-detection problems for modular reconfigurable robots. Assuming the nodes (modules) are connected squares on a grid, we investigate the complexity of deciding whether collisions may occur, or can be avoided, if a set of expansion and contraction operations is executed. We study both discrete- and continuous-time models, and allow operations to be coupled into a single parallel group. Our algorithms to decide if a collision may occur run in $O(n^2\log^2 n)$ time, $O(n^2)$ time, or $O(n\log^2 n)$ time, depending on the presence and type of coupled operations, in a continuous-time model for a modular robot with $n$ nodes. To decide if collisions can be avoided, we show that a very restricted version is already NP-complete in the discrete-time model, while the same problem is polynomial in the continuous-time model. A less restricted version is NP-hard in the continuous-time model.
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