BlendFields: Few-Shot Example-Driven Facial Modeling

May 12, 2023 Β· Declared Dead Β· πŸ› Computer Vision and Pattern Recognition

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Authors Kacper Kania, Stephan J. Garbin, Andrea Tagliasacchi, Virginia Estellers, Kwang Moo Yi, Julien Valentin, Tomasz TrzciΕ„ski, Marek Kowalski arXiv ID 2305.07514 Category cs.CV: Computer Vision Cross-listed cs.GR Citations 6 Venue Computer Vision and Pattern Recognition Last Checked 4 months ago
Abstract
Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance. Existing methods are either data-driven, requiring an extensive corpus of data not publicly accessible to the research community, or fail to capture fine details because they rely on geometric face models that cannot represent fine-grained details in texture with a mesh discretization and linear deformation designed to model only a coarse face geometry. We introduce a method that bridges this gap by drawing inspiration from traditional computer graphics techniques. Unseen expressions are modeled by blending appearance from a sparse set of extreme poses. This blending is performed by measuring local volumetric changes in those expressions and locally reproducing their appearance whenever a similar expression is performed at test time. We show that our method generalizes to unseen expressions, adding fine-grained effects on top of smooth volumetric deformations of a face, and demonstrate how it generalizes beyond faces.
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