Zero-sum Polymatrix Markov Games: Equilibrium Collapse and Efficient Computation of Nash Equilibria
May 23, 2023 Β· Declared Dead Β· π Neural Information Processing Systems
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Fivos Kalogiannis, Ioannis Panageas
arXiv ID
2305.14329
Category
cs.GT: Game Theory
Cross-listed
cs.MA,
cs.SI
Citations
8
Venue
Neural Information Processing Systems
Last Checked
4 months ago
Abstract
The works of (Daskalakis et al., 2009, 2022; Jin et al., 2022; Deng et al., 2023) indicate that computing Nash equilibria in multi-player Markov games is a computationally hard task. This fact raises the question of whether or not computational intractability can be circumvented if one focuses on specific classes of Markov games. One such example is two-player zero-sum Markov games, in which efficient ways to compute a Nash equilibrium are known. Inspired by zero-sum polymatrix normal-form games (Cai et al., 2016), we define a class of zero-sum multi-agent Markov games in which there are only pairwise interactions described by a graph that changes per state. For this class of Markov games, we show that an $Ξ΅$-approximate Nash equilibrium can be found efficiently. To do so, we generalize the techniques of (Cai et al., 2016), by showing that the set of coarse-correlated equilibria collapses to the set of Nash equilibria. Afterwards, it is possible to use any algorithm in the literature that computes approximate coarse-correlated equilibria Markovian policies to get an approximate Nash equilibrium.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Game Theory
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
A Motivational Game-Theoretic Approach for Peer-to-Peer Energy Trading in the Smart Grid
R.I.P.
π»
Ghosted
Computing Resource Allocation in Three-Tier IoT Fog Networks: a Joint Optimization Approach Combining Stackelberg Game and Matching
R.I.P.
π»
Ghosted
Fast Convergence of Regularized Learning in Games
R.I.P.
π»
Ghosted
Computation Peer Offloading for Energy-Constrained Mobile Edge Computing in Small-Cell Networks
R.I.P.
π»
Ghosted
Blockchain Mining Games
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted