Online Learning with Feedback Graphs: The True Shape of Regret

June 05, 2023 ยท Declared Dead ยท ๐Ÿ› International Conference on Machine Learning

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Authors Tomรกลก Kocรกk, Alexandra Carpentier arXiv ID 2306.02971 Category cs.LG: Machine Learning Cross-listed cs.IT, math.ST Citations 4 Venue International Conference on Machine Learning Last Checked 4 months ago
Abstract
Sequential learning with feedback graphs is a natural extension of the multi-armed bandit problem where the problem is equipped with an underlying graph structure that provides additional information - playing an action reveals the losses of all the neighbors of the action. This problem was introduced by \citet{mannor2011} and received considerable attention in recent years. It is generally stated in the literature that the minimax regret rate for this problem is of order $\sqrt{ฮฑT}$, where $ฮฑ$ is the independence number of the graph, and $T$ is the time horizon. However, this is proven only when the number of rounds $T$ is larger than $ฮฑ^3$, which poses a significant restriction for the usability of this result in large graphs. In this paper, we define a new quantity $R^*$, called the \emph{problem complexity}, and prove that the minimax regret is proportional to $R^*$ for any graph and time horizon $T$. Introducing an intricate exploration strategy, we define the \mainAlgorithm algorithm that achieves the minimax optimal regret bound and becomes the first provably optimal algorithm for this setting, even if $T$ is smaller than $ฮฑ^3$.
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