Evaluating hardware differences for crowdsourcing and traditional recruiting methods

June 16, 2023 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Paul-David Joshua Zuercher arXiv ID 2306.09913 Category cs.HC: Human-Computer Interaction Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
The most frequently used method to collect research data online is crowdsouring and its use continues to grow rapidly. This report investigates for the first time whether researchers also have to expect significantly different hardware performance when deploying to Amazon Mechanical Turk (MTurk). This is assessed by collecting basic hardware parameters (Operating System, GPU, and used browser) from Amazon Mechanical Turk (MTurk) and a traditional recruitment method (i.e., snowballing). The significant hardware differences between crowdsourcing participants (MTurk) and snowball recruiting are reported including relevant descriptive statistics for assessing hardware performance of 3D web applications. The report suggests that hardware differences need to be considered to obtain valid results if the designed experiment application requires graphical intense computations and relies on a coherent user experience of MTurk and more established recruitment strategies (i.e. snowballing).
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