Supporting Construction and Architectural Visualization through BIM and AR/VR: A Systematic Literature Review
June 21, 2023 Β· Declared Dead Β· π IFIP TC13 International Conference on Human-Computer Interaction
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Authors
Enes Yigitbas, Alexander Nowosad, Gregor Engels
arXiv ID
2306.12274
Category
cs.HC: Human-Computer Interaction
Citations
10
Venue
IFIP TC13 International Conference on Human-Computer Interaction
Last Checked
4 months ago
Abstract
The Architecture, Engineering, Construction, and Facility Management (AEC/FM) industry deals with the design, construction, and operation of complex buildings. Today, Building Information Modeling (BIM) is used to represent information about a building in a single, non-redundant representation. Here, Augmented Reality (AR) and Virtual Reality (VR) can improve the visualization and interaction with the resulting model by augmenting the real world with information from the BIM model or allowing a user to immerse in a virtual world generated from the BIM model. This can improve the design, construction, and operation of buildings. While an increasing number of studies in HCI, construction, or engineering have shown the potential of using AR and VR technology together with BIM, often research remains focused on individual explorations and key design strategies. In addition to that, a systematic overview and discussion of recent works combining AR/VR with BIM are not yet fully covered. Therefore, this paper systematically reviews recent approaches combining AR/VR with BIM and categorizes the literature by the building's lifecycle phase while systematically describing relevant use cases. In total, 32 out of 447 papers between 2017 and 2022 were categorized. The categorization shows that most approaches focus on the construction phase and the use case of review and quality assurance. In the design phase, most approaches use VR, while in the construction and operation phases, AR is prevalent.
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