Threshold Testing and Semi-Online Prophet Inequalities
July 04, 2023 Β· Declared Dead Β· π Embedded Systems and Applications
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Authors
Martin Hoefer, Kevin Schewior
arXiv ID
2307.01776
Category
cs.DS: Data Structures & Algorithms
Cross-listed
cs.GT
Citations
0
Venue
Embedded Systems and Applications
Last Checked
5 months ago
Abstract
We study threshold testing, an elementary probing model with the goal to choose a large value out of $n$ i.i.d. random variables. An algorithm can test each variable $X_i$ once for some threshold $t_i$, and the test returns binary feedback whether $X_i \ge t_i$ or not. Thresholds can be chosen adaptively or non-adaptively by the algorithm. Given the results for the tests of each variable, we then select the variable with highest conditional expectation. We compare the expected value obtained by the testing algorithm with expected maximum of the variables. Threshold testing is a semi-online variant of the gambler's problem and prophet inequalities. Indeed, the optimal performance of non-adaptive algorithms for threshold testing is governed by the standard i.i.d. prophet inequality of approximately $0.745+o(1)$ as $n \to \infty$. We show how adaptive algorithms can significantly improve upon this ratio. Our adaptive testing strategy guarantees a competitive ratio of at least $0.869-o(1)$. Moreover, we show that there are distributions that admit only a constant ratio $c < 1$, even when $n \to \infty$. Finally, when each box can be tested multiple times (with $n$ tests in total), we design an algorithm that achieves a ratio of $1-o(1)$.
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