Investigating Perceived and Mechanical Challenge in Games Through Cognitive Activity
July 07, 2023 Β· Declared Dead Β· π 2023 IEEE Conference on Games (CoG)
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Authors
Christine Hegedues, Joao Pedro Dias Constantino, Laurits Dixen, Paolo Burelli
arXiv ID
2307.03524
Category
cs.HC: Human-Computer Interaction
Citations
3
Venue
2023 IEEE Conference on Games (CoG)
Last Checked
4 months ago
Abstract
Game difficulty is a crucial aspect of game design, that can be directly influenced by tweaking game mechanics. Perceived difficulty can however also be influenced by simply altering the graphics to something more threatening. Here, we present a study with 12 participants playing 4 different minigames with either altered graphics or mechanics to make the game more difficult. Using EEG bandpower analysis, we find that frontal lobe activity is heightened in all 4 of the mechanically challenging versions and 2/4 of the visually altered versions, all differences that do not emerge from the self-reported player experience. This suggests that EEG could aid researchers with a more sensitive tool for investigating challenge in games.
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