2D, 2.5D, or 3D? An Exploratory Study on Multilayer Network Visualisations in Virtual Reality
July 20, 2023 Β· Declared Dead Β· π IEEE Transactions on Visualization and Computer Graphics
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Authors
Stefan P. Feyer, Bruno Pinaud, Stephen G. Kobourov, Nicolas Brich, Michael Krone, Andreas Kerren, Michael Behrisch, Falk Schreiber, Karsten Klein
arXiv ID
2307.10674
Category
cs.HC: Human-Computer Interaction
Citations
12
Venue
IEEE Transactions on Visualization and Computer Graphics
Last Checked
4 months ago
Abstract
Relational information between different types of entities is often modelled by a multilayer network (MLN) -- a network with subnetworks represented by layers. The layers of an MLN can be arranged in different ways in a visual representation, however, the impact of the arrangement on the readability of the network is an open question. Therefore, we studied this impact for several commonly occurring tasks related to MLN analysis. Additionally, layer arrangements with a dimensionality beyond 2D, which are common in this scenario, motivate the use of stereoscopic displays. We ran a human subject study utilising a Virtual Reality headset to evaluate 2D, 2.5D, and 3D layer arrangements. The study employs six analysis tasks that cover the spectrum of an MLN task taxonomy, from path finding and pattern identification to comparisons between and across layers. We found no clear overall winner. However, we explore the task-to-arrangement space and derive empirical-based recommendations on the effective use of 2D, 2.5D, and 3D layer arrangements for MLNs.
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