Decomposing Triangulations into 4-Connected Components

August 30, 2023 Β· Declared Dead Β· πŸ› arXiv.org

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Sabine Cornelsen, Gregor Diatzko arXiv ID 2308.16020 Category cs.DS: Data Structures & Algorithms Cross-listed cs.CG Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
A connected graph is 4-connected if it contains at least five vertices and removing any three of them does not disconnect it. A frequent preprocessing step in graph drawing is to decompose a plane graph into its 4-connected components and to determine their nesting structure. A linear-time algorithm for this problem was already proposed by Kant. However, using common graph data structures, we found the subroutine dealing with triangulated graphs difficult to implement in such a way that it actually runs in linear time. As a drop-in replacement, we provide a different, easy-to-implement linear-time algorithm that decomposes a triangulated graph into its 4-connected components and computes the respective nesting structure. The algorithm is based on depth-first search.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Data Structures & Algorithms

Died the same way β€” πŸ‘» Ghosted