TriMe++: Multi-threaded triangular meshing in two dimensions

September 25, 2023 Β· Declared Dead Β· πŸ› Computer Physics Communications

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Authors Jiayin Lu, Chris H. Rycroft arXiv ID 2309.13824 Category cs.CG: Computational Geometry Cross-listed cs.DC, math.NA, physics.app-ph, physics.comp-ph Citations 0 Venue Computer Physics Communications Last Checked 3 months ago
Abstract
We present TriMe++, a multi-threaded software library designed for generating two-dimensional meshes for intricate geometric shapes using the Delaunay triangulation. Multi-threaded parallel computing is implemented throughout the meshing procedure, making it suitable for fast generation of large-scale meshes. Three iterative meshing algorithms are implemented: the DistMesh algorithm, the centroidal Voronoi diagram meshing, and a hybrid of the two. We compare the performance of the three meshing methods in TriMe++, and show that the hybrid method retains the advantages of the other two. The software library achieves significant parallel speedup when generating large-scale meshes containing between $10^4$ to $10^7$ points. TriMe++ can handle complicated geometries and generates adaptive meshes of high quality.
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