VAL: Interactive Task Learning with GPT Dialog Parsing
October 02, 2023 Β· Declared Dead Β· π International Conference on Human Factors in Computing Systems
"No code URL or promise found in abstract"
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Authors
Lane Lawley, Christopher J. MacLellan
arXiv ID
2310.01627
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.AI,
cs.CL
Citations
25
Venue
International Conference on Human Factors in Computing Systems
Last Checked
4 months ago
Abstract
Machine learning often requires millions of examples to produce static, black-box models. In contrast, interactive task learning (ITL) emphasizes incremental knowledge acquisition from limited instruction provided by humans in modalities such as natural language. However, ITL systems often suffer from brittle, error-prone language parsing, which limits their usability. Large language models (LLMs) are resistant to brittleness but are not interpretable and cannot learn incrementally. We present VAL, an ITL system with a new philosophy for LLM/symbolic integration. By using LLMs only for specific tasks--such as predicate and argument selection--within an algorithmic framework, VAL reaps the benefits of LLMs to support interactive learning of hierarchical task knowledge from natural language. Acquired knowledge is human interpretable and generalizes to support execution of novel tasks without additional training. We studied users' interactions with VAL in a video game setting, finding that most users could successfully teach VAL using language they felt was natural.
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